Why blog about this?

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I began transforming my curriculum during the summer of 2012 (well, actually modifying my district’s core curriculum, which was their precursor to the newly mandated national Common Core State Standards). Every summer, in addition to using the time off from teaching to spend more quality time with my family and friends, as always part of “recharging my batteries” also involved reflecting on the past year’s successes and challenges. My first stop in seeking out discussions and resources on new topics in education was my favorite Professional Learning Network – Edmodo.

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I often find myself spending more time perusing the Edmodo publisher communities and professional group wall posts than Facebook. Mainly because the content on Edmodo is much more influential, insightful and thought-provoking than anything posted on other social networking sites. I could go on and on about my love for Edmodo and the amazing professionals I’ve connected with and have learned from all over the world, but instead I’ll suggest you join Edmodo as an educator yourself and discover the amazing platform first hand at http://www.edmodo.com

Recently, several technology and education savvy friends and family suggested I start a blog and share my process of transforming my curriculum into a gamified and technologically interactive classroom. I searched the web to see if it was already being done. An analogy that came to mind at the time was,”What would be the point of basically creating another iPad when it’s already superior and the market is filled with other tablets trying to compete with an icon?” Then I considered the analogy a bit further: Why are there so many different versions of basically the same concept out on the market? The answer: Because consumers have more needs than one product can provide. I realized that, even though there may be other blogs about gamifying education out on the web, there may also be educators and others out there who might actually benefit more from my perspective.

Through this blog, I’ll be sharing the process and resources I’ve discovered while creating what I like to refer to as my interactive websites and that support my gamified curriculum. My sixth grade students (ages 11 and 12 yr olds here in the US) however, like to consider the websites my “game sites” because of all the animations, and video game design elements I’ve incorporated into them.

As I detail my journey, I’ll also be sharing how I made adjustments based upon my students’ feedback (positive and negative) and frustrations, as well as the administrative obstacles and parental anxieties I’ve had to address along the way.

I hope you enjoy my journey.

Next : My Classes BEFORE Gamification…

About Michele Alvarez

I enjoy teaching Middle School Language Arts and Gifted classes and gamifying education has become my most recent obsession =]

Posted on January 31, 2013, in Game Based Learning, Teachers, Web 2.0 and tagged , , , , . Bookmark the permalink. 8 Comments.

  1. whoah this weblog is excellent i really like reading your posts.
    Stay up the great work! You realize, lots of individuals are hunting around for this information,
    you can aid them greatly.

    • Thank you – This last year was a struggle. I’m starting to reassess how I use gamification in my classroom. I can already see that I am going to have more to blog about this year 🙂

  2. I really like what you guys are usually up too. This kind of clever work and reporting!
    Keep up the fantastic works guys I’ve included you guys
    to my personal blogroll.

  3. Hmm is anyone else experiencing problems with the images
    on this blog loading? I’m trying to figure out if its a problem on my end or if it’s the blog.
    Any responses would be greatly appreciated.

  4. With havin so much content and articles ddo you ever run intto any problems of plagorism or copyright violation? My site has a lot of
    completely unique content I’ve either created myself or
    utsourced but it seems a lot of it is poppig it up all over the internet without
    my agreement. Do you know any techniques to help stop content from bding ripped off?

    I’d truly appreciate it.

    • No. I’m in the process of continuing to include information about the images I use as being open source or with permission I’ve gotten from the artist. As for what I’ve created, my intention has always been to allow others to use it. I guess that’s just part of my personal teaching philosophy. I’m sorry if I haven’t been much help answering your question.

  5. I have read so many articles or reviews on the topic of the
    blogger lovers however this article is truly a nice post, keep it up.

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How I've Created My "Game" Sites & Prepare My Classes For Their "inStructural" Transformation = Altering the Structure of Instruction

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